A review of The Publishing Trap as a training tool for researchers, doctoral students and academics

  • Rachel Thornton Leeds Beckett University


This article explores the potential of using an educational board game as a fun and stimulating learning resource to support researchers and academics in Higher Education. The Publishing Trap was developed by Chris Morrison and Jane Secker (@UKCopyrightLit) to highlight the impact of publishing and scholarly communication choices that researchers make throughout their career. After trialling the game with Library staff at Leeds Beckett University, Rachel Thornton summarises the experience and participants’ feedback, and considers the game’s usefulness as a training tool.